Monday, 26 November 2012

Hero Kids print version out now!

The softcover print version of Hero Kids is now available from DriveThruRPG for a low-low price of $11.99 (this includes the PDF of the game and the introductory adventure Basement O Rats):

http://rpg.drivethrustuff.com/product/106605/Hero-Kids---Fantasy-RPG

The 6x9 inch softcover book is 72 pages and features the core rules, plus heroes, and a bunch of monsters.   But I know you're only here for the pictures:








Sunday, 18 November 2012

Wednesday, 14 November 2012

Hero Kids print version underway...

I've been slaving away on the annoying process of converting Hero Kids to a POD (print on demand) version.

Tonight I submitted the converted files to OBS (One Book Shelf, which encompasses all of DriveThruRPG, etc) to be approved!


With any luck, there'll soon be a print version of Hero Kids available here:

DriveThruRPG: Hero Forge Games

Sunday, 4 November 2012

Hero Kids Reviews


Here are some quotes from people who've been playing Hero Kids:

"Was woken up at 6am this morning by my son, saying he wanted to play
Hero Kids right now! There's no such thing as going back to sleep in a 7yo's universe!"

"The game was simple enough for my precocious three-year-old to enjoy, and my five year old to not be distracted from. With the included adventure we all had a lot of fun, including me."

"The art in the book is great: the character portraits are great and very evocative, bringing forth things kids interested in this will probably be familiar with anyway. There's a character who resembles Rapunzel from Disney's Tangled, another who reminds me of Prince Zuko from Avatar: The Last Airbender."

"The game mechanics are easy to understand and fast enough to keep young players interested and do not get in the way of the story that is unfolding."

"The only real complaint I have is that there aren't full-page coloring pages available for each of the character portraits, something my kids (and myself!) would really enjoy."

"The design is clever, well thought out, and guaranteed to make you jealous that you didn't come up with it first."

"Providing stand-ups for each character helped a lot as well - it saved me from having to dig through my existing figures to find ones that resembled the children, and it reused the wonderful art."

"A great 'starter' rpg for kids, and even better gaming experience for parents to play with their kids. The core rpg experience has been boiled down to its bare essentials here. It only takes about 15-20 minutes to read the entire rulebook and have a good enough grasp on the rules to play your first session. Games will typically take under 30 minutes to play, which short for a typical rpg session, but absolutely perfect when playing with kids."

Tuesday, 30 October 2012

Hero Kids Out Now!

Hero Kids, three normal adventures and one premium adventure are out NOW at DriveThruRPG!

Click to get it:

Monday, 29 October 2012

Hero Kids Adventures

The Hero Kids fantasy role-playing game for kids comes bundled with an introductory adventure and more adventures are also available separately.

Basement O Rats

This introductory adventure comes bundled with the Hero Kids fantasy RPG   In Basement O Rats, the kids must rescue one of their friends from the unusually large rats that have overrun the basement of the town's tavern.
•  Introductory adventure with 5 encounters and maps
•  Includes the unique king rat monster

Escape from the Ghost Pirates

The Escape from the Ghost Pirate adventure sees the adults and kids of Rivenshore captured by pirates and thrown into the hold of their ship.   Can the kids escape from the hold and rescue everyone from the pirates, and will they discover the pirates' terrible secret?
•  Adventure with 4 encounters and maps
•  Includes the unique pirate captain monsters

Mines of Martek


When two brave miners (not minors) disappear after reopening the Mines or Martek, the kids are the only ones who are small enough to squeeze through the rock-fall that has blocked the entrance.   Can the kids rescue the miners and find out what caused the mines to be abandoned in the first place?
•  Adventure with 7 encounters and maps
•  Includes several new monsters, including the spider and spider queen

Tomb of the Lost King

On the night of the dead moon, the kids are woken by the ghost of their clan's lost king, Rothgar.   Can the kids overcome Rothgar's challenges and earn a valuable piece of equipment?
•  Adventure with 6 encounters and maps
•  Includes several new monsters, including several new skeletons and the scary ghost

Maze of the Minotaur (Premium Adventure)


This premium adventure takes the kids deep into the lair of the fabled minotaur.   Can the kids find a piece of the beast's treasure and escape, or will they fall foul to the minotaur or one of the other monsters and traps as they explore his maze?
•  Premium adventure with 8-12 encounters
•  Includes the unique minotaur monster
•  Comes with 35 modular map tiles to create the minotaur's maze!

The Brecken Vale

The setting for Hero Kids is The Brecken Vale.   All Hero Kids adventures take place in the Brecken Vale; some in the kids' home town Rivenshore, some on the towering Druinhowe Mountains, and others in the dark and mysterious Darkenwold woods.


You live in a small village, Rivenshore, which is nestled in a tight valley beneath a range of towering mountains.
Rivenshore would be a beautiful place to live, if it weren’t beset by an endless series of calamities.
The village is on the eastern shore of the Camarva River.   The river runs fast and crooked from the mountains, down through the valley, The Brecken Vale, and out into a small bay.   To the east of the village are the dark and wild Darkenwold Woods, which have claimed many foolish travelers.
The Brecken Vale is bounded by the Druinhowe Mountains, their snow-covered peaks cloaked in cloud.
The vale should be a haven for its civilized inhabitants, but instead it keeps them in close proximity to no end of threats that offer boundless opportunities for adventure.